Hi, I'm Mikael Borghult and I'm a solo indie game developer from Enköping, Sweden. After 10 years of me just doing game development as a hobby - I've finally taken it to the next level and started releasing finished games.
Bepansrad means armored in Swedish and so I thought the idea of a studio being boarded up and armored was funny, it also related to the types of games I'd like to make: Fantasy games that often has swords and shields. I specialize in a 3D low-poly art style where the hard polygon edges are extra stylized. I enjoy using a shader that brings out the edges, curvature, cavities and outlines of the models to bring a more handmade feel. I've always been more fascinated by wire-frames of 3d models rather than a realistic render and this style brings a bit of that.